Syntax | CallIcon(@" IconTitle", #clearError) |
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Type | Method |
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Description | Use this method to reset the error state of a streaming Flash sprite icon to 0.
If an error occurs while a Flash movie is streaming into memory, Authorware sets the sprite icon's |
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Example | This routine checks to see if an error occurred for a Flash sprite icon named Flash Icon. If there was an error, the routine sets a custom variable with the message and then calls the clearError method.
If GetIconProperty(@"Flash Icon", #state) then Error:=CallIcon(@"Flash Icon", #getError) CallIcon(@"Flash Icon", #clearError) end |
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Related Functions | state property, getError method
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