Syntax | SetIconProperty(@" IconTitle", #preload, boolean) |
||||
Type | Icon property |
||||
Description | This property controls whether a Flash movie must load entirely into RAM before the first frame of a sprite is displayed or whether the movie can stream into memory as it plays. This property works only for external Flash movies; it has no effect on internal movies. The streamMode and bufferSize properties determine how the icon is streamed into memory. The preload property can have these values:
You can get and set the value of the |
||||
Example | The first statement sets up a Flash sprite icon for streaming and the second line sets its bufferSize property.
SetIconProperty(@"Flash Icon", #preload, False) SetIconProperty(@"Flash Icon", #bufferSize, 65536) |
||||
Related Functions | streamMode property, bufferSize property
|