playing
 
Syntax boolean:=GetSpriteProperty(@"Flash Icon", #playing)
 
Type Sprite property
 
Description  This property indicates whether a Flash movie is playing or stopped. The playing property can have these values:

TRUE The movie is playing.
FALSE The movie is stopped.

You cannot set the value of the playing property.
 

Example  This routine checks to see if the Flash movie sprite is playing and, if it isn't, it starts the movie.

If GetSpriteProperty(@"Flash Icon", #playing) 	= False then
    CallSprite(@"Flash Icon", #play)
end if

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