Use this method to play a Flash movie sprite. If the movie is stopped, it plays from the current frame. If the movie is at its last frame, it plays from the first frame.
Example
This routine checks to see if the Flash movie sprite is playing and, if it is not, it starts the movie.
If GetSpriteProperty(@"Flash Icon", #playing) = False then
CallSprite(@"Flash Icon", #play)
end if