Syntax | CallSprite(@" IconTitle", #stop) |
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Type | Method |
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Description | Use this method to stop a Flash movie that's playing. The movie pauses at the current frame. |
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Example | This statement stops the Flash sprite if it's playing.
If GetSpriteProperty(@"Flash Icon", #playing) then CallSprite(@"Flash Icon", #stop) end if |
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Related Functions | hold method
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